Shotgunkind

The shotgunkind specibus is Zach's choice of weaponry.

Function
The shotgunkind specibus allows one to wield any type of gun that qualifies as a shotgun. This includes Scatterguns and Blunderbusses.

The specibus additionally has an ammo cache and counter. For most basic shotguns, it can hold 54 shells, and can dispense up to 6 at once.

Civilian Shotgun
Level 1 Shotgun

ATTACK DAMAGE: 10 - 75

FIRE RATE: 1 SPS (medium)

ON HIT: chance of meatsplode

BONUS: can destroy limbs

"A common shotgun, available at most gun stores."

MP Shotgun
Level 3 Shotgun

ATTACK DAMAGE: 10 - 99

FIRE RATE: 1 SPS (medium)

ON HIT: chance of meatsplode

BONUS: close range shots can mutilate an enemy

"A shotgun used most commonly by the police and military."

Mercenary-Issue Stock Shotgun
Level 5 Shotgun

ATTACK DAMAGE: 10 - 100

FIRE RATE: 1.25 SPS (medium)

ON HIT: chance of meatsplode

BONUS: critical damage slightly easier to deal

RECIPE: Enlarged Crate Key && MP Shotgun- 25 Build, 25 Shale, 25 Sandstone

"Straight outta Control Point"

Die Große Verdammte Schrotflinte
Level 87 Shotgun

ATTACK DAMAGE: 666 - 6666

FIRE RATE: 0.01 SPS (holyfuckingshitthiscouldnotbeanyslower)

ON HIT: TARGET FUCKING OBLITERATED.

BONUS: none

RECIPE: Warhead Wake-up Call && Cruxite Cannon- 250000 Build, 250000 Shale, 250000 Sunstone, 90000 Hellstone, 9001 Uranium, 600000 Tungsten, 400 Meteorite

NOTES: Only has 1 shot per clip, very slow reload, very large. Extreme knockback inflicted on self.

"For those who don't go deaf: ENJOY THE FIREWORKS. "