Class

A class is the first part of a title assigned to a player of Sburb, the second part being an Aspect. There are 12 "normal" classes and 2 "master" classes, making 14 classes in total. Classes describe exactly how a player interacts with their aspect, as well as how they interact with people and the environment in general.

The concept of Classes originated in Homestuck, of course, but much of what classes do in Homestuck is speculative. In HomeWard, we follow specific interpretations of classes which will be listed here.

Active and Passive
Classes come in Active (-) and Passive(+) pairs, with each member of a particular pair performing similarly in function, but with differences in execution, ideals, and outcome. For example, the Active Prince and the Passive Bard both destroy, but Princes destroy more directly and typically with selfish motives, while Bards invite destruction and destroy typically with others in mind. The dichotomy is something like, "Active classes are self-centered, self-motivated, force themselves onto reality, and are more intense. Passive classes are selfless, group-oriented, flow with reality, and are more laid back."

The Active/Passive system exists on a graph of sorts, where some classes are more Active or Passive than others. Lords are the most Active, followed by Princes and Maids, then Thieves and Pages, and Witches and Mages are the least Active (but still Active). Muses are the most Passive, followed by Bards and Sylphs, then Rogues and Knights, and Heirs and Seers are the least Passive (but still Passive).

Gendered Alignment
The concept of gender-aligned classes does not exist in HomeWard and has been disregarded completely.